Dalit Steinbrecher
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Hi there! my name is Dalit Steinbrecher, don’t feel bad if you can't pronounce my name, even in Isreal (where I was born) it's an uncommon name. I'm a product designer currently based in New York.... for more info/contact
UX/ UI design
Gallery Engine
Apester is a platform for creating stories. Apester has an editor with several engines that let publishers create their unique visual story. The users are mostly writers and editors without knowledge in editing or design programs. After many conversations with different publishers (GQ magazine, Rollingstone magazine, Time Out Tel Aviv, E-magazine, etc.) we realized that readers are more likely to engage with stories that include images and especially with an image gallery. The issue was that our users (writers and editors) can't create galleries by themself.
wanted to create a gallery engine and we had two goals:
1.Reducing development time - we decided to re-use an existing engine and add a few adjustments
2. Having an no-code and no-design process - our users are neither developers nor designers and we wanted something that will “just work, and fast”.

After researching the online galleries that already existed, I made a list of components that have to be in a gallery. Then I used the user flow of an existing engine and removed all the features that were not relevant and left the ones that were important for the gallery. The only feature I added was an option to upload all the images - the user will only need to drop or upload all of their photos into the editor and the images will be organized automatically. If the user wants they can control the order of the photos by dragging them:
The content that was created in Apester was published mostly on these publishers’ websites which the readers mostly watched on their phones. So the ratio was adjustable and responsive to accomodate smartphones:
There were 2 issues with that:
1. The photos can be in different ratios and because of that can be cropped.
2. I needed to think about the 'full screen" scenario on a desktop.

For the ratio cropping, we decide on a solution that was solved by an image processing algorithm, every uploaded photo will be centered and cropped from the sides. For the desktop full screen, I decided that the background will be a blurred extension of the image that is shown at any given moment. Even though the gallery itself takes a small part of the desktop screen I wanted that the whole screen will be a part of the experience. So I showed the upcoming photos and spread the different buttons on the screen.